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World In-Context Learning for Agentic Robot Manipulation

/ Paper arXiv 2611.12885

Curator's notes

Robots learn manipulation from a single demo by rehearsing in simulation, writing feedback to context, achieving 83.4% success without gradient updates.

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What's new

Proposes World In-Context Learningin-context learningLearning where the model uses examples provided at inference time without updating its weights. where a frozen model rehearses tasks in a simulated world and stores feedback in context, surpassing trained policies with one demonstration.

Key result

RoboScript reaches 83.4% mean success on all 50 RoboTwin 2.0 tasks, exceeding the strongest trained action policy by over 20 points.

Why it matters

Allows rapid skill acquisition for robots without costly retraining, leveraging simulation to adapt to new scenes.

Key numbers

83.4%RoboScript reaches 83.4% mean success across clean and randomized settings with one demonstration per task and…
50On all 50 tasks of RoboTwin 2.0
20exceeding the strongest trained action policy by over 20 points

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Abstract

From the paperThe authors' own words.

Trained action policies write manipulation skill into network weights, tying what is learned to the distribution it is learned from. In-context learning (ICL) avoids this coupling but has not matched trained policies, because a demonstration recorded in another scene carries no feedback from the world the robot currently faces. We observe that what an agent learns in context is semantic, recording task steps and object roles rather than visual appearance, so experience gathered in one world transfers to another. Based on this insight, we propose World In-Context Learning (WICL), a paradigm in which a frozen model starts from a demonstration, rehearses the task in a world such as a simulator, and writes the feedback into its context rather than its weights. We build RoboScript, a modular infrastructure that implements WICL for agentic manipulation. From a single demonstration, RoboScript learns each task through rehearsal in simulation, freezes the learned knowledge as a Task MemoryTask MemoryA frozen representation that stores the knowledge acquired from rehearsing a task in simulation., and deploys the frozen memory on new scenes with data isolation that ensures every deployment input is available on a real robot. On all 50 tasks of RoboTwin 2.0, RoboScript reaches 83.4% mean success across clean and randomized settings with one demonstration per task and no gradient updates, exceeding the strongest trained action policy by over 20 points. The method generalizes across visual distributions, improves through reflection, scales with the foundation model, and transfers to a physical dual-arm robot through cross-embodiment memory adaptationcross-embodiment memory adaptationTransferring a learned Task Memory to a robot with a different physical configuration.. With a world in the loop, a robot can learn a manipulation task in its context as well as it learns one in its weights. All code is available at https://github.com/ArcheOne-AI/RoboScript

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What you could build

Written by AIIntermediateNeeds simulator integration and a large frozen model but no training loops.

  1. Create a demo-to-simulation pipeline that lets a robot learn new pick-and-place tasks from a single video.
  2. Develop a cross-embodiment memory adapter to transfer learned Task Memories between different robot arms.
  3. Build an interactive UI for users to provide one-shot demonstrations and instantly deploy them on a real robot.

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Code, models and demos that use this paper.

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    What mean success rate did RoboScript achieve on the 50 RoboTwin 2.0 tasks with one demonstration per task?

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