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RLiD: Reinforcement Learning in the Decision Plane for Language Agents and LLMs

/ Paper arXiv 2611.02455

Key numbers

99.3%the complete training and distillation pipeline reaches 99.3% success in 12.7 H100 GPU-hours
86.6%compared with 86.6% in 17.3 GPU-hours for token-level RL of the same LLM
100%…strongest Qwen2.5-1.5B LDM and distilled generative LLM achieve 100% success on all 134 unseen and 140…

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Abstract

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Reinforcement learning (RL) has improved the capabilities of large language models (LLMs) across a wide range of tasks. However, token-level RL assigns an action's advantage to the entire generated response, including tokens specifying the parsed action, reasoning chains, and malformed content. Although the environment executes only the parsed action, variation in how the action is expressed in natural language can introduce additional variance into policy-gradient estimates. We propose RLiD (Reinforcement Learning in the Decision plane), a framework that directly optimizes the probabilities of executable action options. RLiD compiles observations, an optional compact memory, and a labeled action menu into the model input, and uses a large decision model (LDM) to select an action in a single forward pass. By eliminating autoregressive token generation and bypassing action parsing, RLiD avoids invalid action outputs and improves RL rollout efficiency. Our analysis shows that, within a fixed text policy, marginalizing over alternative realizations of the same action removes a zero-mean gradient component without changing the expected update. We further distill trained LDM policies into generative LLMs through supervision on their action trajectories. Experiments on ARC, Countdown, and Sokoban demonstrate improved performance or lower computational cost across several settings. On ALFWorld, the complete training and distillation pipeline reaches 99.3% success in 12.7 H100 GPU-hours, compared with 86.6% in 17.3 GPU-hours for token-level RL of the same LLM. With compiled memory, our strongest Qwen2.5-1.5B LDM and distilled generative LLM achieve 100% success on all 134 unseen and 140 seen ALFWorld evaluation games.

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